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Now that Megan has merged with the goddess, Laahli, the Muse to the Muse, Megan discovers that she can teleport to any place within Merridiah she desires, and she and Adrien have spent many months alone together exactly where she wants, thousands of miles away from Merridiah University in an abandoned castle keep that was once the home of giants. Yet the many creatures of Merridiah are terrified at the idea of Megan's divine union with Laahli, and thus after a meeting of Merridiah's leaders, Damien hatches a plan to imprison Megan within University grounds...
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Before Optimus became a Prime he fought for order. Before Megatron became a conqueror he fought for freedom. In the early days of the war on Cybertron, two leaders-one Autobot, the other Decepticon-start down their own paths towards destiny. Collects the Autocracy, Monstrosity, and Primacy series.
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Fan-favorite Autobot Bumblebee is recruited for a top secret mission, and 1960s London won't know what hit it when this robot in disguise goes undercover. It's high-tech, high-octane, high-clearance spy hijinks in.... From Cybertron with Love. Some call him Goldfender, but the name's Bee... Bumblebee. On loan to MI6 and teamed with a human partner, Bee's trapped in the middle of a Cold War plot to disrupt British Secret Intelligence. But when their base is destroyed from within, it's up to Bee to discover if there's a traitor in their midst...and, in the spy world, allegiances can change just as easily as a Cybertronian. Collects issues #1-4!
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In the aftermath of Escalation's thundering showdown in Brasnya, factions on Earth stir into bold and demonstrative action. With both the Machination and Skywatch poised to strike, each possessing CYBERTRONIAN tech and inside knowledge of the alien enemy they face, the AUTOBOTS have no choice but to relocate. But the arrival on Earth of the DECEPTICONS' living super-weapon, SIXSHOT, tells of more Devastation to come. What role do SOUNDWAVE, SCORPINOK, and the REAPERS play in the coming confrontation?
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During the Great War on Cybertron, one of the Autobots' fallen heroes was Optimus Prime's best friend--Ironhide. Now, with Cybertron and Ironhide both fallen, their fates become intertwined in unexpected ways. IRONHIDE presents the tale of a hero's return that may bring new hope to Cybertron.
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OPTIMUS PRIME vs. MEGATRON. AUTOBOTS vs. DECEPTICONS. At the dawn of the conflict, battle lines are drawn and sides are set... now legends will be made. The war that would define a planet begins in earnest--and its revelations will shake the TRANSFORMERS' world to the core!
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Special cartoon screen book! It's the beginning of the end of TRANSFORMERS PRIME. But a new enemy is revealed and the stakes are ratcheted up even higher as the Cybertronians continue their quest for peace throughout the universe.
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An all-new miniseries set in the Movie universe launches here! Nearly two years after saving the planet, Sam Witwicky has grown up. It's too bad his friend BUMBLEBEE hasn't. With their friendship strained, Sam sets out for an evening devoid of alien interference. Little does he know that he's being watched. Without his robotic protector, can he beat the DECEPTICONS?
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Prime gets slimed! Crossing streams after 35 years, this action-packed graphic novel combines two of the most popular franchises in pop-culture history. After years of civil war, the Autobots fled Cybertron, leaving their home planet in the evil clutches of Megatron and his Decepticons. Years later and millions of miles away, the Autobots pick up a Cybertronian distress signal from a mysterious planet called Earth. The ghostly signal shouldn't exist, and it'll bring Optimus Prime and his team--including brand-new Autobot ECTOTRON--face-to-face with... the GHOSTBUSTERS!
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Cybertron has been invaded. The Transformers encounter unwelcome guests at the heart of their planet-and they may not have their hosts' best interests at heart. Refugees from another world, the Visionaries' startling magical abilities could make them powerful allies... or dangerous enemies. It turns out there are some of each. When Virulina, leader of the Darkling Lords, discovers that the Transformers are vulnerable to magic, she uses that weakness to try and gain control of Cybertron! Leoric of the Spectral Knights teams up with Ironhide to stop her, but they quickly nd themselves facing not just the Lords, but all of New Prysmos itself.
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What if your favorite stories and characters had entirely different experiences? Find out in Deviations, a special comic book event featuring alternate takes on some of your favorite books! Step into a world where Sarah managed to save Beth from taking her own life! With this single twist of fate, the Clone Club comes together in a completely different manner and the mystery of Project LEDA unfolds in new, exiting ways! See all your favorite characters return in an all-new light!
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The best Popeye comic book stories collected into one glorious collection! There are three genius incarnations of Popeye--the comic strip by E.C. Segar, the animations by Max Fleischer, and unknown to many, the brilliant 1940s and '50s comic book stories by Bud Sangendorf! Comics historian Craig Yoe collects and beautifully packages the best-of-the-best of Sangendorf's thrilling and roll-on-the-floor laughing tales. See the Sea Hag, Bluto, and, of course, Olive Oyl, Wimpy, and Sweepea as they join Popeye in these exciting adventures.
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Sick and tired of the Powerpuff Girls always saving the day, baddies unite at the TOWNSVILLE HIGH VILLAINS COUNCIL, determined to take the girls down once and for all. Gather 'round the table and hear the tales of the times Townsville's worst ALMOST defeated the girls... from Princess Morbucks stealing their identities to the Fashionistas weaving a tale of forcing the Professor to create indestructible fabric with which to capture those pesky Powerpuff Girls, all culminating in MOJO JOJO's tale of near-victory!
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For three best friends, a small town, endless days of summer and an old radio form the recipe for an unforgettable adventure. It's summer in Delley, a quiet town in the American Midwest. Perhaps too quiet for Jeremy, Stella, and Sam, three inquisitive kids with a desire to solve mysteries and seek adventure in a place that, to be honest, doesn't offer a lot of either. However, when Jeremy gets an old radio that connects him and his friends to a girl who needs their help, the adventure they find themselves in may be a bit more dangerous than they hoped for.
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Set during the 19th century, and combining an unusual mix of racial unrest, odd ball characters, and strange happenings, Red Range is a unique take on "The Western." During a Klan lynching, a mysterious rider appears, and proves to be a deadly shot! It is the Red Mask, a tough, lethal, black man who wisely keeps his identity concealed, especially while battling his enemies. Through a series of events, the Red Mask continues to thwart the violent and hateful actions of the Klan, while picking up an orphan along the way, and teaching him how to turn his hate into something more positive.
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The classic you-choose-the-story format jumps to comics with this dungeon-crawling fantasy adventure for young readers! Urik the dwarf will need help from his trusty spirit guide if he's to find the mysterious Dragon Relic, a quest assigned to him by the gods. There's just one little problem: that spirit guide is you. New dangers and new decisions loom on every page. Help Urik overcome deadly demons, lying fairies, and beautiful yet treacherous unicorns. Will he return home a glorious champion, or fall in a hole? Combining the setting and decision-making of classic sword-and-sorcery RPGs with the captivating storytelling and art of comics, Relic of the Dragon is the adventure of a lifetime.
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The Revolution spreads across the world of M.A.S.K., Micronauts, Rom, G.I. JOE, and Action Man! The origin of M.A.S.K.! The Micronauts make a HUGE discovery that will transform everything! The Dire Wraiths stalk a lone stranger! G.I. JOE is back, led by Scarlett and joining the fray! And, the U.K.'s top field agent tracks down the mystery of ORE-13! Collects the M.A.S.K., Micronauts, Rom, G.I. JOE, and Action Man Revolution One-Shots.
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THE REVOLUTION MAY BE OVER, but the future is just beginning! KUP is a CYBERTRONIAN literally older than the universe; ACTION MAN is the ultimate special agent trying to live up to an impossible legacy; MAYDAY is a G.I. JOE leader trying to rescue her first command; and BLACKROCK is a CYBERTRONIAN that thinks he's human. It takes the mind-bending clash against the OKTOBER GUARD to bring this unlikely team together... and the secret they learn threatens to unravel the entire universe. Good thing they'll have help from ROM, the MICRONAUTS, the ADVENTURE TEAM and more! Collects issues #1-4
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M.A.S.K.: the special ops team that streaks into the dangerous landscape of dark wars, high intrigue, and non-stop action to stop the impossible threat of Miles Mayhem and his black ops squadron, V.E.N.O.M. An untested Matt Trakker must lead M.A.S.K. through a complex new world order where nothing is as it seems! Plus, the origin of V.E.N.O.M.! Trakker goes on a solo mission to identify new recruits and, along the way, he crosses paths with Dr. Mindbender, who instructs him on the art of leadership and manipulation. Collects the M.A.S.K. Revolution one-shot, all 10 issues of the series, and the 2017 Annual.
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Just as Moore's Watchmen dissected the notion of superheroes, this underground classic deconstructs the implausible comic book mainstay that is the kid sidekick. Both darkly comic and just plain dark, Rick Veitch's Brat Pack has been considered a must-read almost since the release of its first issue in 1990. Now, 15 years after its last printing, it's back in a new hardcover edition. Subversively subtle yet completely over the top, Brat Pack is uncompromising, uncomfortable, and unforgettable. It's also an essential for every graphic novel collection. This black and white hardcover edition includes Neil Gaiman's introduction, as well as a new essay by Rick, extra art, and the original 23-page series proposal.
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The five-time Bram Stoker Award-winning author introduces the world to the latest chapter of the zombie epic in this over-the-top wild-ride prequel to ROAD OF THE DEAD! The dead rose and are feasting on the living and a young scientist may hold the secret to a cure. Meanwhile, zombies and biker gangs want her dead, so it's up to a bunch of losers in muscle cars and a hijacked tank to risk everything to save her.
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The Dire Wraiths have escaped to Earth, but one of the Knights of the Solstar Order has hounded them and kept them underground for centuries. Feared more than all others, he is Rom, the Wraithslayer. Rom now has help in his war against the Dire Wraiths in the form of additional Solstar Knights and super-powered human allies... so why is the battle going from bad to worse? The Wraiths' master plan grows and Rom can't even see it, let alone find any way to stop it. Collects issues #10-14.
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The spirit of Shandy visits Pamela's dreams in hopes of reconciling with his sister, Fay, before he leaves the earth forever. With a tragic past of betrayal, cruelty and eventual friendship, Shandy will do whatever it takes to make peace with the sister who's the cause of his unexpected death. Amongst these cries of lost love and unfinished business from visiting spirits, the poignant past of our Tarot Cafe owner unfolds. In a life rich with aiding spirits caught in her human world, is Pamela's only solace found in death?
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Meet Sama, a 10-year-old boy who is so sad that tears have stained his cheeks. His father, the rock of his life, has had a heart attack. Doctors give him a month to live. With his teddy bear in tow, Sama seeks escape from his sorrow and crawls under his bed...only to find a magical portal to a strange place called Undertown. What is this dark new world? And will it help him save his dad?
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Continuing their journey through the lands of Dikay, fighting evil stuff whenever it can be found, Van Von Hunter and Sidekick encounter... evil! Not only does our favorite decaying jester, Laspo, return to wreak havoc, but we also meet the lovely, scantily armored Adonette, the famous Necromancer, who treats her rotting zombie hordes as family. Between unknown fears lurking in a secret labyrinth and um... cookie-baking elves, Van Von Hunter and his sidekick are in more trouble than you can swing a sword at! Or a giant crossbow.
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Anya and her team have made it - the school principal has given them the official okay to continue with their team! Despite feeling encouraged to continue with their training, the team members face obstacles with the start of summer vacation and conflicting plans. But Delia comes up with the perfect solution: a very special training camp in a cabin in the Bavarian mountains! What adventures await the team during their summer training?
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Meet Dr. Dylan Oliver, a young science phenom who makes the incredible seem like child's play. When a horrible lab accident causes him to question everything he thought he knew, Dylan and his team will embark on a globetrotting journey in a quest to literally accomplish the impossible.
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In order to face and capture the terrible Banshee lurking inside Lewis Carroll's urn, Thomas helps Megan enter yet another realm in the afterlife of Merridiah. What the two aren't prepared for is the release of an eternal entity once thought lost with Merridiah University's heart. Forever transformed by the encounter, Megan now seeks to discover the dark secret Dane has walled up inside his boutique in the deep, dark realm far below Merridiah.
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The original comic based on the hit TRANSFORMERS ANIMATED series on Cartoon Network continues here! TRANSFORMERS ANIMATED series head writer Marty Isenberg and artist Dario Brizuela continue their all new tales of Detroit's favorite alien robots!
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Life can feel rough when you aren't the fastest, or the bravest, or the tallest Autobot, and Bumblebee's feeling the pressure. When he's hurt, Bumblebee takes it upon himself to prove his worth to his fellow Autobots. Things get tense as 'Bee and his new human companion race into action hunting down dangerous foes and a devastating device. It's ready, set, go in this new exciting '80s adventure packed filled with laughs and thrills!
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4 issue collection! In this official movie prequel, you'll witness the origins of the mysterious FALLEN. Follow MEGATRON's rise to power. Join OPTIMUS PRIME as he fights to prevent all-out war on his home world of Cybertron. In this thrilling volume, the foundation is forged for the TRANSFORMERS: REVENGE OF THE FALLEN movie extravaganza. This is the beginning of the war that will eventually rage across Earth's surface!
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The curtain is raised on the biggest and best Transformers game in history! See never-before-revealed art from the genre-smashing Transformers: Fall of Cybertron! Watch as Optimus Prime, Grimlock, Bumblebee, and Shockwave grow from conceptual sketches into finished, fully-realized characters; witness the development of Cybertron into the most detailed renderings of the planet that have ever existed; learn the behind-the-scenes secrets from the visionary artists at Activision and High Moon Studios! The Art of Transformers: Fall of Cybertron is a must-have for any fan of Transformers, gaming, or great art!
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The sequel to Transformers: Revenge of the Fallen is here! What is The Initiative? More to the point, why doesn't the all-seeing SOUNDWAVE know anything about it? How did they come to reanimate/control RAVAGE? SOUNDWAVE must find the answers, and he'll destroy anything in his path to get them!
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The animated action of Transformers is back for season 2! Picking up right where we left our heroes after the events of "One Shall Rise," Unicron has been defeated... but OPTIMUS PRIME has lost his memory! But not to worry, MEGATRON has plans for his newest recruit... unless the AUTOBOTS can stop their nemesis and save their leader!
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As the Dinobots lend a hand to their fellow underground Autobots things quickly go awry as the very planet begins to quake and shift. Is Cybertron crumbling to its ultimate death or will it be reborn? Collects issues #5-8.
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For those of you craving unchecked, giant robot action on an epic scale, look no further than this special space epic. In "Infiltration," we had tantalizing hints about the state of play elsewhere in the TRANSFORMERS universe, but now we look in on CYBERTRON itself, unlocking a dark, dark chapter in the planet's history, one that is about to hit the AUTOBOTS and DECEPTICONS again... full force! By the Beast Wars team supreme of Simon Furman and Don Figueroa.
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The official continuation of the first blockbuster TRANSFORMERS movie is here! When MEGATRON falls in battle, STARSCREAM assumes the role of DECEPTICON leader on Earth. Mustering his surviving allies, he sets out to put his own plan in motion. But before he can do that, he'll need to retrieve a fallen comrade, carry out a plan of revenge, and leave the Earth to meet up with a major player in the DECEPTICON army. Picking up where the film ended, "The Reign of Starscream" also reveals the fates of other surviving film characters, as co-writers Chris Ryall (Transformers Movie Prequel) and Chris Mowry present a tale of intrigue, betrayal, and dark ambition featuring both old and all-new TRANSFORMERS characters.
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Your favorite characters--Rom, the Autobots, Micronauts, G.I. Joe, and more--get to shine in standalone stories setting up the ultimate Hasbro comic book event! First, with Cybertron under siege from Baron Ironblood, it's up to Optimus Prime and Arcee to defend their homeland, and the Revolutionaries team is caught in the middle! Then, back on Earth, Rom finds himself teaming up with the world's smallest heroes, the Micronauts! Can they prevent catastrophe, or is it already too late? And, with the team divided, G.I. Joe must confront dangers both in space and Earthside. Looks like they'll need some help from M.A.S.K.:Mobile Armored Strike Kommand!
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High school loner David Foxworth's best friend is killed by a local mob boss, and the police won't do anything about it. With nothing but his allowance and an overdeveloped sense of right and wrong, David gathers a group of fellow outsiders and misfits and decides to take matters into his own hands. By night they sneak out to disrupt the mob's business and by day they maintain their perfect GPAs. They are The Night Owl Society. But, one of them is hiding a secret that could destroy the team. Will they survive without getting killed or grounded?
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Darwyn Cooke is the Eisner Award-winning writer/artist of such classics as DC: The New Frontier, Selina's Big Score, and last year's smash-hit, The Hunter. Now, Cooke is back and following up the New York Times best-selling Hunter with a heart-pounding sequel: The Outfit. After evening the score with those who betrayed him, and recovering the money he was cheated out of from the syndicate, Parker is riding high, living in swank hotels and enjoying the finer things in life again. Until, that is, he's fingered by a squealer who rats him out to the Outfit for the price they put on his head... and they find out too late that if you push Parker, it better be all the way into the grave! Darwyn Cooke is an Eisner- and Emmy-winning creator whose adaptation of Richard Stark's first groundbreaking Parker novel has earned him multiple 2010 Eisner Award nominations! Parker: The Outfit is the latest offering in IDW Publishing's series of Digital Graphic Novels. We've assembled the best of favorite brands and respected creators for you to collect on your digital bookshelf. Story and art: Darwyn Cooke Editor: Scott Dunbier Features: - Page by page viewing, pinch and zoom for details - Tap user controls or swipe to turn pages - "See all" table of contents keywords: Darwyn, Cooke, Richard, Stark, Westlake, comic, graphic, novel, crime
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Popeye Classics, Vol. 11: "The Giant" and More! The classic, brilliant, and hilarious comics with kid and adult appeal of the beloved character and his cast of "frien's" and "emenies": Olive Oyl, Swee'pea, Wimpy, The Sea Hag, and Bluto. Popeye's back in a glorious, hilarious, stupendous volume of his ARF-filled adventures! This book is LOL funny from the outset and thrillingly strong to the finish! Collects issues #50-54.
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Three all-new tales! The girls make a deal with Penny Farthing to teach them how to ride a bike; enter into the annual soapbox derby; and get blasted by the Sassy Ray while stopping The Fashionistas! Collects issues #4-6.
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Teenage Fergie and his invisible sidekick, the ghost of a punk rocker named Sid, head to London to find Fergie's absent father, while the Department of Extra-Usual Affairs, led by the irascible Dorothy Culpepper, and Fergie's mum Julie face demons from hell--both personal and literal. Fergie and Sid have arrived in London... and a whole pile of trouble. All Fergie has to go on in the search for his father is an old photograph and some snippets of information that suggest "Billy" was involved in the music business in the Eighties and Nineties. Tracking down old contacts, Fergie and Sid find themselves getting mired in a shadowy undercurrent of the occult and whispers of entities not from our world. Meanwhile, back in Preston, Julie forms an unlikely alliance with Natalie as they try to find the missing Fergie.
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The Revolution spreads across the world of M.A.S.K., Micronauts, Rom, G.I. JOE, and Action Man! The origin of M.A.S.K.! The Micronauts make a HUGE discovery that will transform everything! The Dire Wraiths stalk a lone stranger! G.I. JOE is back, led by Scarlett and joining the fray! And, the U.K.'s top field agent tracks down the mystery of ORE-13! Collects the M.A.S.K., Micronauts, Rom, G.I. JOE, and Action Man Revolution One-Shots.
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"M.A.S.K. is a team of heroes that streaks into the dangerous, unstable landscape of dark wars, high intrigue, and non-stop action where they'll encounter the nearly unstoppable threat of Miles Mayhem and his black ops squadron known as V.E.N.O.M. THE ORIGIN OF V.E.N.O.M.! As the M.A.S.K. team constructs a new headquarters in Miami, Matt Trakker goes on a solo mission to identify new recruits. Along the way, Trakker crosses paths with Dr. Mindbender, who instructs him on the art of leadership and manipulation. But Trakker quickly uncovers Mindbender's twisted goals and learns the true history of his former teammates who became members of V.E.N.O.M. Collects issues #6-10 and the 2017 Annual."
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The classic revisionist superhero saga that predates Watchmen and The Dark Knight Returns and presented a shocking worldview that almost predicted today's political climate! Rick Veitch's groundbreaking series has been called the last word on superheroes. It is a world-spanning, continent-crushing, over-the-top adventure story that brings the United States and Russia to the brink of annihilation... from both nuclear warheads and crazed superheroes-run-amok!
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Rom is more alone than ever in his fight against the Dire Wraiths. Or is he? Introducing two armored faces very familiar to Rom... but whose side are they on? Collects issues #5-8 and the origin of Rom from the 2017 Annual.
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More paranormal tales from the Tarot Cafe, including a sultan who wishes for nothing more than to learn what has become of his first love... an impoverished student falls in love with a lake fairy... two 700 year old dragons attempt to rekindle an ancient friendship...
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This next volume of Steady Beat finds old enemies who are made into friends... and friends turn on friends and loved ones. And the eternal question is raised: Can people truly accept one another for the quality of their character?
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Things have gone from bad to worse for Kana. Bad was having to time-share her body with the elfin sorceress Veila. Worse was finding out that just about every demon in Sokora seems to be after Veila, and Kana's lost her one portal home! Add to that Kogurai, the demon vampire, who wants to either date her or eat her - Kana's not quite sure which - and gym class is looking better and better all the time!
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